![]() Because of that, the skill training system presents a lot of choice to a new player in terms of what to do, and with free-to-play accounts only being able to queue 24 hours of training it can seem hard to plan. One of EVE’s main quirks is the fact that you unlock new skills over time, rather than through grinding, and without any restrictions of what you can unlock. You can download a copy for yourself here for free. You can sync it with your character to show exactly what you’ll be doing whilst the character you’re playing is training, or see what can be done with the best possible skills, as well as helpful features like being able to easily find out what skills you need to train fly any particular fit you’ve crafted up. So, whilst the developer has begun adding features to allow fitting simulation in game, I still recommend this as a tool to use once you progress past the tutorial. ![]() One of the first challenges a player faces after the tutorial is trying to figure out how to set up their ship, with the need to balance both fitting resources, whilst. Here I’m going to list a few key ones that I think all players should be aware of, as they’re useful no matter if you’re just starting out, or a multiple year veteran. Fortunately, the EVE community has a repertoire of talented 3rd party developers, who’ve brought a bevy of fan made tools to life in order to help make player’s lives easier.
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